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About the activity plan of knowledge contest

In order to ensure the effective implementation of activities, it is usually necessary to prepare an activity plan in advance, which is actually a written plan of activities related factors. So what kind of activity plan is good? The following is the activity plan about the knowledge contest I compiled for your reference, hoping to help friends in need.

About the knowledge contest 1 activity program I. Activity theme:

"Cai" College Students' Humanities Encyclopedia Knowledge Competition

Two. Significance of the event:

Promote the construction of campus culture and enrich campus cultural activities. Expanding students' horizons and improving the quality of university culture is a knowledge contest of humanities encyclopedia, which integrates knowledge and interest.

Third, the event background:

In order to improve the comprehensive quality of college students, cultivate their agile thinking ability, create a theoretical discussion atmosphere, broaden their horizons and enrich campus life, we cooperated with Gansu University of Political Science and Law, Gansu Agricultural University, Lanzhou Vocational and Technical College of Communications, Lanzhou City College, Zhixing College of Northwest Normal University and other related brother units to plan and organize this activity.

Fourth, the way of activity:

1. Take individuals as the unit. After registering at the designated time and place in each school, take part in the preliminary competition of our school. After the preliminary round is passed, it will be unified in the final.

2. Competition type: written test in the preliminary competition (100), and there are required questions, competition questions, audience interaction and additional questions in the final competition (if split).

3. The topics involved are common sense topics such as politics, law, history, geography, literature (knowledge of ancient literature), philosophy, art and related professional topics.

4. Marking method: objective questions (such as multiple-choice questions and fill-in-the-blank questions). ) are scored according to standard answers; Subjective questions require neat writing, clear theme, fluent language, literary talent and self-justification.

Verb (abbreviation for verb) Activity time and place:

Preliminary time: xx years 165438+ 10/2. Venue: the second floor of Wujiao.

Final time: to be determined Final place: Gansu University of Political Science and Law.

Activity process of intransitive verbs:

(1) Take the written test directly on the second floor of Wujiao in the preliminary round, and take part in the final after passing the preliminary round.

(2) Finals

Introduce guests.

2. Leadership speech

3. Player demonstration

start the game

5. Required questions, scrambled questions, audience interaction, additional questions (scoring phenomenon)

Seven. Topic Link Settings (Final)

1. Required questions

Everyone answers a question (the question is distributed by the host)

Answer a question correctly and get 10; If you answer wrong, you won't get any marks.

Grasp the answer

The host announced the topic, and the players answered first.

Answer a question correctly and get 10; If you answer wrong, you won't get any marks.

3. Audience interaction

First, ask a few questions for the audience to answer and send out small gifts.

4. Issue certificates to the winners

Eight, competition rules: (final)

Racing drivers are neatly dressed and can bring friends and family.

The audience must keep quiet. This question can be omitted if it affects the player's answer.

Nine, award setting:

First prize: 1 (award certificate and exquisite prizes)

Second prize: 2 (award certificate and exquisite prize)

Third prize: 6 people (award certificate and exquisite prizes)

Merit Award: 10 (award certificate and exquisite prizes)

X. Budget amount:

Mineral water 12-24 yuan

Interactive Award 6* 1=6 yuan

Winners' prizes to be determined.

Site cost to be determined

How many college students know the history of the school and the man of the hour? How much do you know? In order to welcome the centennial anniversary, our readers' association launched a knowledge contest on campus to get a deeper understanding of everyone's familiarity with it so as to carry out the follow-up work.

I. Purpose of the event

1. Understand the familiarity of college students with the history of the school and make a survey, and let everyone know some unknown knowledge through activities.

2. In response to the centenary of the school,

3. Expand students' interests and hobbies

4. Cultivate students' sentiment

5. Enhance community influence.

6. Establish a harmonious cultural atmosphere in the school.

Second, organizational unit: readers' association

Third, the target audience: readers' association members.

Fourth, the theme of the event:

Not interested in knowledge —— Knowledge quiz and pepper eating contest for the celebration of the school.

Verb (abbreviation for verb) activity preparation:

1. Making posters: 2 large posters (placed in the publicity column of the teaching building)

2. Prepare small gifts: crystal mobile phone pendants, paper towels and lollipops.

3. Get your camera ready and shoot during the game.

Activity flow of intransitive verbs

1, maintain order: 4 people are needed.

3. Our team will release the photos taken at the competition site in this community.

Seven. Activity details:

1, everyone can participate.

2. Ask questions about the history of the school.

3. Raise your hand to answer first

4. Sign up for the pepper competition voluntarily to see who eats the most.

Scheme III of Knowledge Competition Activities In order to enrich the extracurricular cultural life of students in our school, further expand the popular science knowledge of primary school students, and cultivate students' good habits of loving science, learning science and applying science, after research, it is decided to launch the popular science knowledge competition for primary school students in 20xx, and the relevant matters are hereby notified as follows:

I. Organizational structure

Organizer: Comprehensive Group

Person in charge: Cheng

Second, the theme of the event

Accumulate scientific knowledge and strive to be a pioneer in popular science.

Three. Competition time: 20xx May 2nd.

Fourth, the content of the competition

To carry out the popular science knowledge contest, students are required to answer questions in writing within the specified time.

Verb (abbreviation of verb) Participants: students in grades 3-5.

Sixth, the stage layout

The first stage:

Take the class as the unit to carry out the preliminary contest of popular science knowledge. In April of 20xx, each class teacher or science teacher is responsible for organizing and guiding students to read popular science books, newspapers and periodicals, guiding students to read by writing reading cards, reading notes, feeling after reading, etc., and carrying out exchange activities in various forms according to the actual situation. On this basis, the finals of the popular science knowledge contest will be held by the school as a unit.

(2) The second stage:

Take the school as the unit to carry out the finals of the popular science knowledge contest. On May 2nd, 20xx, the final of the popular science knowledge contest was held with the school as the unit.

Seven, the reward method

There were several first, second and third prizes in grades three, four and five. Eight. job requirement

Each class teacher or science teacher should seriously carry out activities in accordance with the requirements of the competition, and should not organize students to participate in activities by simply allocating places to ensure the integrity, hierarchy, normality and effectiveness of the activities.

Attachment: Winner List and Winner Samples

Knowledge contest activity program 4 I. Purpose of the activity

Under the leadership of the teacher of the Youth League Committee of Shandong University of Technology, organized by the Academic Science and Technology Department of the University Students' Science and Technology Innovation and Entrepreneurship Center, and actively participated by the whole school's Association for Science and Technology, this popular science knowledge contest was specially planned. This contest will create a brand-new feast of popular science knowledge, provide a broader space for all students to understand, learn, apply and deepen popular science knowledge, and enrich the campus science and technology atmosphere. It is hoped that through this activity, students' awareness and enthusiasm for learning scientific and cultural knowledge will be improved.

Two. Time and place of activity

1, preliminaries:165438+10.7 (Saturday of the ninth week).

Venue: Teaching Building 12

2. Final time: 165438+ 10/4 (Saturday of the tenth week) Venue: Multimedia Exhibition Hall.

Third, organization

Organizer: * * Youth League Committee of Shandong University of Technology

Organizer: Academic Science and Technology Department of College Students' Science and Technology Innovation and Entrepreneurship Center of Shandong University of Technology

Fourth, the activities of publicity.

1, plan

Publicity time: 65438+1October 26th (Monday of the eighth week)-65438+1October 30th (Friday of the eighth week).

Publicity location: in front of all the restaurants in the school.

2. Publicity methods

(1) Making and posting posters and banners

(2) Arrange employees to publicize at the restaurant gate.

(3) Publicity through new media such as WeChat platform of Science and Technology Innovation Center, QQ space and Weibo.

(4) Inform the heads of scientific and technological innovation in each college to actively organize students to participate.

(5) Use drones for publicity.

3. Event registration

(1) Activities are registered in teams, and teams are free to assemble, with 3 people in each team.

(2) Registration method:

A. Registration Form (registration at the restaurant gate)

B. SMS registration (college+team leader's name+other team members+team leader's contact information) Registration telephone number:17xxx16 (Song) 178 xxxx 1 (Wang).

Verb (abbreviation of verb) activity implementation

1, team

(1) teams and relatives and friends

(2) In the final stage, each team has at least 5 relatives and friends.

2. Competition events

Preliminaries:

(1) Required Questions

(2) grab the answer.

(3) Multitasking

Final:

(1) Quick question and answer

(2) Brain king

(3) Turn Gan Kun around

Sixth, preliminary preparation

1, publicity work:

(1) Design and make registration forms, leaflets, posters and banners.

(2) Making necessary publicity materials. (See attached table 1 for quantity and specifications)

(3) Do a good job in electronic publicity media such as WeChat public platform and QQ space.

(4) Organize and arrange the work of propagandists.

2. Pre-competition preparation:

(1) Collect the question bank by division of labor and select the contest topic.

(2) making PPT.

(3) organize the registration form.

(3)4 people plus Fetion are responsible for the notification of relevant events.

(4) Select the moderator and prepare the moderator to speak.

(5) Apply for the teaching building 12, and the number of classrooms depends on the situation (165438+ 10/7 October), and apply for the multimedia exhibition hall (165438+4 April).

Step 3 prepare for the game

(1) Preparation:

Material preparation: preliminaries, at least two computers (one of which is standby), PPT, responder, timer, promotion card, and the host will speak.

Personnel arrangement: one host, one timekeeper and three scorekeepers.

(2) Finals:

Material preparation: final title, at least two computers (one of which is standby), PPT, responder, timer, and host's speech.

Personnel arrangement: one host, one timekeeper and three scorekeepers.

4. Post-game preparation

(1) certificate:

One first prize, two second prizes, three third prizes and several multi-star prizes.

(2) data archiving

Seven. Competitive process

* * * There are two stages: the preliminary stage and the final stage.

1, preliminary stage

This is the basis and premise of the activity. The specific activity flow is as follows: First, according to the number of participating teams, they are divided into groups by lottery, with about six teams in each group (the specific situation depends on the number of participating teams). The initial score of each team is 100. When a team's score drops to zero, the team is eliminated. In the end, the team with the highest score will get a promotion card and enter the finals.

(1) Required Questions

The time for each team to answer questions is 20 seconds, and the staff will count down to remind them when there are 10 seconds left. Each question is read aloud by the host. When the moderator says "start answering questions", each team should answer quickly, with a score of 10 for correct answer, and no points will be deducted for wrong answer, overtime answer or no answer. Each group takes turns to answer questions. The topic at this stage is a multiple-choice question that is easy to score.

(2) grab the answer.

The test is divided into three types of questions, with increasing difficulty: ten questions, twenty questions and thirty questions. The answer time is still 20 seconds. Fifteen, thirty and forty-five points will be deducted for correct answer, wrong answer, overtime or overtime respectively. Other speakers changed "start to answer questions" to "start to answer questions", and the timing was changed to each team ringing the answer bell to start timing, which is the same as the required questions. The theme of this part is designed for different types of problems.

(3) with two questions.

This topic has the effect of reversing Gan Kun. This part of the topic, each question is 30 minutes, and the answer time is * * * three minutes. The answer time for each question is five seconds at most, and there is no score for wrong answer or overtime. In addition, each person has fifty two-digit addition and subtraction problems, and the contestants scramble to answer the questions while doing the addition and subtraction problems. Finally, they are graded according to the product of the correct answer rate of the two-digit addition and subtraction problems and the scores of the points. The title of this part is right or wrong.

2. Last stage

Each team has a chance to call for help and a chance to ask for help from relatives and friends.

(1) Quick question and answer.

There are two speakers in this session, one is reading the topic and the other is preparing. The initial score of each team is 100. The question type is to grab the answer, and the answer time is no more than two seconds. Ten points will be deducted for correct answer, wrong answer and overtime.

(2) Brain king

This part of the topic is very difficult, including logical reasoning, calculation and analytical association. All teams participate in each topic, and the members of each team reach a consistent conclusion through discussion and analysis. The discussion time is three minutes, and after three minutes, the answers will be given uniformly, with 50 points for each question. In order to enhance the entertainment, the host can signal the audience to answer before the team gives the answer, and if the answer is correct, he can win a multi-star award. Moderator, if the answer is correct, each team scores.

You can ask about the analysis process, this part is not needed, and the analysis error does not affect the score.

(3) Turn Gan Kun around (the last battle)

The total scores of all teams in this link will not change, and the scores will be transferred between different teams. The topic is no longer given, but written on the title board, * * * 30 questions. There are ten questions for each difficulty, indicating the difficulty of the question.

Choose Team B from Team A with the lowest score, and the score is decided by Team A ... Then Team A chooses a question to answer together, and gives the answer at the same time within the specified time. Get the score given by A for the correct answer, and deduct the corresponding score for the wrong answer. If the two teams answer correctly or wrongly, the score remains the same. Each round of competition will be re-ranked (the selected A team will no longer participate in the ranking), and it will still be the last one to choose any team to repeat the above process. If a team scores zero, it will be eliminated until all questions are exhausted or only one team is present.

Play-offs: If the top three scores are the same when the questions are used up, the teams with the same scores will play the play-offs. The team entering the play-off takes 20 seconds to answer the questions, give the answers together and brush off the wrong answers. If all the top three teams enter the play-offs but two teams are eliminated at the same time, the eliminated teams will compete for the second and third place.

Eight. Activity flow

trial match

1. The host made an opening speech and introduced the guests.

The host announced the start of the game.

3. The contestants are ready.

4. The required questions begin.

5. Grab the answer and start.

6. Let me start with two questions.

7. Count scores and issue promotion cards.

8. Clean up the scene.

final

1. The host made an opening speech and introduced the guests.

The host announced the start of the game.

3. The contestants are ready.

4. The quick question-and-answer session begins.

5. The meeting of brain king begins.

6. Bypass the starting point of Gankun link

7. Count the scores and announce the results.

8. The prize will be awarded by the teacher.

9. After the game, clean up the venue.

Nine. Award settings

Preliminary stage: the first place will get a promotion card and advance to the final.

Final stage: first prize, first prize, second prize, second prize, third prize. Audience who participated in and answered the questions correctly: Zhi Duo Xing Award.

X. emergency treatment

1, the game was suspended due to power failure. If the host happens to be reading the question when there is a power outage, the question will be invalid. Notify technicians to troubleshoot. If the power supply cannot be restored due to force majeure and the game is not in the middle, you should restart the game at another time. If the game is halfway through, record the results and choose another time to continue the game.

The game was suspended due to equipment failure. If the host happens to be reading the question when the power is cut off, the question will be invalid. Change the spare equipment and continue the game.

3. The awarding guests are absent

Inform the guests to arrive in time. If the guest really can't arrive, inform the host in time and respond flexibly. If the absent guest is an awarding guest, the awarding ceremony will be represented by the minister present.

4. The contestants are absent

The audience will wait 10 minutes. If they can't arrive in time within 10 minutes, the team will be disqualified and the award will not be awarded.

5. There are too many queues.

In the preliminaries, there are at most six teams in each group. If more than six teams enter the finals, the preliminary teams will be ranked, and the top six teams will enter the finals. If the ranking is tied for sixth place, a play-off will be held, which is the same as the preliminary round.