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World of Warcraft nostalgic clothing: TBC nostalgic clothing elements Sa introduction

Author: NGA- believe in blue

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Hello, everyone. I've been playing Element Sa on the Ashbringer server since the P5 stage of 60 Nostalgia, and now I'm going to the blue server. The arrival of TBC nostalgic clothes has made Element Sa more playable, and many new friends have joined and want to join the Element Shaman team.

Because it is still in the early stage of the version, most people's equipment has not taken shape. With the blessing of a strong team, I have the opportunity to play well, which makes many friends ask me how to get started with the elements of TBC, so I have this introductory strategy. There is no detailed and accurate calculation and verification of this strategy, only a little personal experience for beginners to get started.

1, Introduction

Elemental shaman is a long-range magic damage talent, with strong legal assistance ability, and it is a necessary DPS for the legal group in the team copy. In the P 1 stage, because of his strong talent, he has 12% hit and 10% base crit without any equipment, which makes the elemental shaman have quite good DPS in the P 1 stage!

2. Advantages and disadvantages of elemental shaman.

2- 1 advantages

Because of the 70-level overload talent, the elemental shaman has gained the "wind rage" of the legal system, and every damage of the lightning chain can trigger overload, making the elemental shaman very powerful in the 3-target battle.

Element concentration, cold storm talent and water shield have also solved the "lack of blue" problem of some 60-level element shamans. With the cooperation of various talents, the most lacking hit attribute at level 60 is no longer in short supply. In the P 1 stage, a large number of hit attributes are saved to accumulate damage/crit, which makes the elemental shaman have quite good output ability in single-player combat. More importantly, the addition of heroism/bloodthirsty, wrath of heaven totem and anger of air totem makes the employment of elemental shaman in the alliance book not a problem.

2-2 Disadvantages

Level 60 lightning mastery talent is to reduce the casting time of lightning bolt and lightning chain by 1 sec, and level 70 by 0.5 sec. The initial casting time of lightning bolt and lightning chain has been reduced from 3 seconds and 2.5 seconds at level 60 to 2.5 seconds and 2 seconds at level 70. Although the final casting time is still 2 seconds 1.5 seconds, the damage bonus is reduced.

Moreover, level 60 elemental curse and shadow curse have also merged into a new elemental curse, but there is still no natural damage bonus. In the P 1 stage, elemental shaman can get more crit and damage than other legal systems by virtue of his talent, thus playing a good DPS. However, in the subsequent version, due to the low bonus of legal damage, he could not enjoy the elemental curse bonus, resulting in low growth and low equipment income.

3. Talent

Only this talent is recommended, and the scope is very important. Now you can't master the double explosion with elements. In most cases, no electric shock is needed, which will reduce DPS. There are not many blue returns at two o'clock. With reasonable equipment and teamwork, these two points are indispensable, and even if it is interrupted, the impact on DPS is almost negligible.

4. Traditional totem

4- 1 monomer:

Fire totem: the totem of wrath can be changed to the totem of fire element according to the situation.

Earth totem: In most cases, you don't need to insert earth element totem (don't eat mocking BOSS) and trembling totem (such as MSLD P 1) as appropriate.

Water totem: the totem of the fountain of mana

Wind totem: Under special circumstances, you can insert the anger totem into the basic totem.

4-2 OE:

Fire Totem: Flame Nova, Lava Totem, Fire Elemental Totem, Anger Totem.

Earth totem: earth-binding totem, trembling totem, and earth element totem in case of emergency.

Water totem: the totem of the fountain of mana

Wind totem: Under special circumstances, you can insert the anger totem into the basic totem.

Try to insert a totem before entering the battle. After entering the battle, inserting totems will reduce the DPS. Try to fill totems when you need to move, such as when Groues hits flies and when Marcelle hits flies. In addition, if someone in the squad is poisoned or has a plague, remember to use the totem of clearing poison and removing disease. Under special circumstances, the totem of ice resistance, fire resistance and natural resistance also plays a great role.

5. Attributes

1 intelligence = 15 blue

80 Intelligence 1% spell crit

15.8 spell acceleration level = 1% spell acceleration.

22. 1 crit level = 1% spell crit.

12.6 spell hit level = 1% spell hit.

At the time of PVE, you need 16% to play BOSS, reaching 99% to play boss (at least 1% misses), which translates into a hit level of 202 spells. Because elemental shaman talent and berserker totem hit 12%, they only need 4%, which is 5 1 spell. If it's Germany,

Spell penetration can't test the specific effect because there is no stake. Some people say that BOSS can reduce resistance, while others say that BOSS cannot reduce resistance. Personally, it is not recommended to pile up, enchant cloaks, and insert green gems into two blue gem holes.

Personal suggestion: In terms of attribute selection, under the condition of ensuring a hit, when the full BUFF is close to 40%, you will be very comfortable in the battle. Because it's an introduction, I don't introduce specific damage, crit and quick gain.

6, enchantments, gems, potions, food

6- 1 enchant

Head: Chatar respected the enchantment, suffered 22 damage, and was hit by 14 law system.

Shoulder: Crystal/aldo respects/worships magic. In the 1960s, NAXX had a legal system for frost trolls.

Cloak: Can use 20 spells to penetrate and -2% hate.

Breastplate: 6 attribute, 100 blue amount (it can also be 150 blue amount in the future).

Wrist cuff: 15 is the best method, but it is too expensive now. You can also enchant 30 therapeutic doses, 10 damage, with the best cost performance.

Gloves: 20 damage, although quite expensive, but the element Sa is almost not short of hits, so there is almost no other choice. You can also choose 15 hit if necessary. You can also use the 10 spell to crit.

Pants: According to the economic situation, choose 25 or 35 tailor-made methods to hurt Moline.

Shoes: the speed of wild boar or the stability of blood blue at 4: 05, and the endurance of 12 are also ok.

Weapon: 40 damage is helpless. Like the elemental curse, there is no weapon to enchant specific natural damage.

SHIELD: 12 Intelligence

6-2 gems

Qicai: Chaotic Skyfire diamond should not have appeared in the strongest gem in the legal system of P 1, especially the element Sa itself needs high crit and has 200% crit damage talent, which makes the 3% crit bonus of Qicai have more than 6% crit effect. It should be noted that at least 2 blue gems are needed to activate the colorful effect.

Ruby: You only need to insert high-energy topaz, and 4 explosions and 5 methods can damage the gem, which is very cost-effective. There is also an insertion method without 9 brain damage or 8 spell crit after the colorful effect, but it is not recommended for beginners personally. )

Blue: After penetrating and inserting two spells, if the gem inlay reward is not good, you can ignore the color and insert high energy directly. Like a spell hitting the leg.

6-3 agent

Mixture: Blind light mixture plus 80 arcane sacred natural damage. If you must set fire to the totem AOE, it is also good to add 70 total damage to the 60-level super energy mix. In addition, it should be noted that after drinking the mixture, TBC can no longer drink the small medicine that has been resident for a long time, and the outbreak of liquid medicine and blue does not affect it.

Resident potions: Resident potions can be divided into fighting potions and guarding potions, and each type can only drink one. At the present stage, it is a very cost-effective choice to drink Faren potion+Delaney wisdom potion, which is even stronger than the mixture in the case of lack of blue.

Food: [Crispy snake] [Boiled Lan Yu] [Smoked lizard] can increase 23 damage. It is also good to add 20 spell crits to [Bone Fish Soup] when it is short of crits. It is not recommended to use [Smoked Spore Fish] with 8 mana for 5 times. If you are short of blue, it is better to eat [Bone Fish Soup] to increase your crit. It should be noted that the hit level before 3.0 [Hot Tabu Lamb Chop] is not uniform.

Explosive potions: destructive potions, super mana potions; When there is no shortage of blue, you can eat the destruction potion of bloodthirsty/hero explosion, which can greatly improve DPS, but the general team will definitely lack blue. Remember to drink the super magic potion without blue. Dark runes/devil runes can also be left in your hand, just in case. It should be noted that the haste grade of accelerated potions does not affect the legal system because the haste grade is not uniform.

7, professional choice

Tanning is the first choice: you must choose a major to play shaman. At the P 1 stage, no matter what talent you have, you almost have graduation equipment, which does not conflict with 4T4. Elemental shaman had better choose a three-piece set of void blow made of Longlin leather, or a set of black virtual scale sets to strengthen pizza. If you are a part-time milkmaid, you can also make a wind eagle suit with tribal skin. However, the Wind Eagle suit has spiritual attributes, and the element Sa is still worse than the Void Strike suit. And you can also play drums, regardless of the probability of joining the group+1, and drum back to blue. Before the war, the batting injury/fast drum will also be improved.

Enchanting is the first choice for the second major. You can enchant two rings and damage 12. It is the strongest sub-major at present.

Other majors:

Jewelry can be inlaid with exclusive gems, and can also be inlaid with 14 damage and 12 crit gems, but the overall income is not as good as that of enchantment, but subsequent versions can also be used as graduation necklaces and good transitional ornaments. Not bad, but on the whole, it is not as good as the enchantment at this stage.

Engineering bombs can directly increase damage in AOE occasions, and subsequent versions and head equipment can be made or selected according to the situation.

Tailor doesn't recommend it. There are no colorful gems in the spell hit head, and the shaman doesn't lack hits. A two-piece suit is not worth the loss, and there are enough spare parts for trousers. Subsequent versions of the sun-burning robe are not much better than the armor-locking clothes.

Alchemy is not recommended either. Although the element Sa is short of blue in some occasions, the current version of the refining stone is too poor, which is not worth the loss.

Forging can make the main weapon of the legal system, but. . . It's too expensive, and you're not a graduate student. Unless you double-major in enhancement elements, it's not recommended.

8. Output cycle

Monomer: Shaman's monomer cycle is very simple. When it is blue, it is11111165438. The specific situation needs to be selected according to the assembly and team. The only thing worth noting is that explosive ornaments must be opened in bloodthirsty/heroic state.

AOE: 5 people/10 people have a reliable mage and T. They can directly lightning the chain after the mage snows or T pulls, and then walk 5-8 yards in front of the mobs to release the flame nova totem and connect the lightning chain. After the explosion of the flame nova, switch the lava totem, go back, and shake when you go. When you reach a safe distance, the lightning chain and lightning arrow circulate, and there are enough monsters. You can add one if you are not dead.

If you don't have a reliable mage and T, then you can honestly totem the wrath of heaven and shoot lightning arrows. When T has hatred, the lightning chain depends on the situation.

When the boss fights with AOE:

2 goal: electric chain > flame nova->; Electric arrow

Target: electric chain > flame nova/lava burst > electric arrow

Above the target 4: Flame Nova-> Electric chain->; Lava burst->; Electric arrow

The above is only a theoretical situation. In most cases, the release of the fire totem AOE needs to be moved, and the mob may be quickly completed by A, thus wasting DPS. In this case, you can honestly card the CD lightning chain. Finally, it is worth mentioning that in the long-term AOE occasions, the fire element also has a very good performance.

9, battery life, back to the blue problem

TBC has a new talent for energy saving. Although it is no longer 100% blue immunity after triggering, it cannot be deceived by low-level lightning arrows, but the new talent is given crit 100% trigger. The higher the crit, the higher the trigger probability. Coupled with the talents of cold storm, water escape, mana spring and knight blue blessing, it is not as blue as level 60. But it is also true that the battle time of TBC's BOSS becomes longer, and most elements of the ordinary regiment will still be short of blue in the long battle, which is why I recommend 40% crit. At the same time, change the output technique according to the team situation. When there is 4T4, the knight returns to Blue for trial, and the squad has a dark shepherd, it can be decided whether to release 3 arrows 1 chain, lightning arrows or drink a destructive potion or big blue according to the blue consumption. If you are not familiar with the team, you can use the recovery drum, dark/demon rune, and [Ground Vein Totem] (which belongs to weapons and can be changed in battle) to make fine adjustments, and then decide whether to export the cycle/whether to drink blue. It is worth noting that in the BOSS station, if the totem time is coming to an end, you can recycle the totem, reinsert the totem and replenish water, which can better preserve the blue color without affecting DPS.

10, equipment selection

Because it is a novice, the equipment will not choose the world BOSS equipment. If you have the conditions, you can buy it yourself. There are two main types of equipment collocation:

10- 1 4T4+ leather three-piece set

In an ordinary team, 4T4 can greatly alleviate the problem of insufficient battery life. The extra blue can be used to play more lightning chains. Don't drink big blue and destructive potions to cooperate with the outbreak. You can also choose flexibly according to whether the team has a blue test or a dark grazing.

10-2 2T4+ leather three-piece suit+accessories

The ultimate output equipment is more suitable for racing cars and qualifying teams. After shortening the combat time, the amount of blue is no longer so tight, and returning to the blue trial can greatly improve the battery life. If you can be in the dark shepherd group, you will almost never be short of blue. But even for partial streams, it is recommended to take a set of 4T4 and switch it according to different occasions.

As for the fit of leather, we don't pursue the ultimate. The suggestion is 4T4, which can save a lot of worry. Other parts are assembled with non-assembled equipment. On the premise of ensuring the spell hit, try to choose purple, armor and other equipment with spell damage, critical strike, gem hole, no spirit, five rounds and low endurance.

Some recommended devices are:

Lightning crowns are cheap and easy to use.

The H fence of the wild devil's shoulder armor falls off, which looks good and has good properties.

Reggae pleated skirt h dark swamp waterfall, 3 holes! Property is stronger than T4 leg. When there is no shortage of hits, the key is to play red shorts by modeling and rolling. ....

Disaster bracelets are not resistant to legal damage. Bracelets with holes, click Send.

Setek prophet collar Setek's door task will be delivered as soon as it is completed. Dharma injury plus crit has no endurance, and the equipment is perfect.

I don't remember the rest for the time being. Just choose the equipment according to the principle of damage, crit and hole breaking. There are a lot of cloth armor that are good and conform to this principle, but remember to communicate with your teammates before you roll. After rolling, it is not easy to make the elements into five people. ...............

About accessories:

The first choice must be [capacitor] and [silver crescent emblem]. "Silver Crescent Emblem" can maximize the use of bravery/bloodthirsty, and "capacitor" is also perfect under the blessing of overload and high crit.

Other recommended accessories:

1, 【 Essence of Sapphiron 】 and 【 Gift of Kohli 】 The essence of Sapphiron was dropped by NAXX frost wyrm, slightly inferior to the emblem of Silver Crescent. If available, you can use it again. Just like Kochly's gift (head-attached prestige) purchased by Chatal, although it can't be opened at the same time, it can cover the whole bravery/bloodthirsty in turn, and the basic attribute itself is also needed by Sa elements.

2. 【 Shifar's Node Horn 】 and 【 Kwag Milla's Eye 】 are both passively triggered ornaments with built-in 45-second CD, which is very worry-free. The swiftness of bragging eyes can increase damage by playing more skills. Although the blue consumption is increased, it can be ignored. This is a good ornament. The node angle is an undervalued ornament. The basic crit is very suitable for element Sa, and the high crit of element Sa can also trigger ornaments stably. On average, 1 minute can trigger 1 time, and it is normal to trigger 3 times in 2 minutes. And if I remember correctly, the triggered damage is the second highest TBC after the jewelry is opened and triggered, yes ... just a little lower than the thin plate, demon.

3. [Screyer's blood diamond] is not recommended, and the element Sa is not short of hits. It is better to open [Kirkley's Gift] to send it.

4. [Eye of Masryton] is not recommended. Element Sa is not short of hits, and this thing does not trigger. .....

For jewelry in P 1 stage, the brand must be changed to [Silver Crescent Emblem], and the other one needs to be worried, so just brush the eyes and horns, and the same is true for dual-purpose jewelry. In the end, Karazan will have to draw lots to replace the capacitor.